I think many people underestimate how much time mobile development actually requires. Your solution could remove a major obstacle.
 
Overall, I think this has potential. If you can make the setup simple, reliable, and well documented, I could definitely see founders paying for it.
 
I actually like this idea because it's solving a problem you've experienced yourself. That's usually a good sign that other founders are facing the same challenge. I'd definitely be interested in seeing a live demo before making a decision.
 
I think there's value here, especially for solo developers who don't have the time to learn native mobile development. If the app performs well and gets approved by both stores consistently, I can see people paying for it.
 
The pricing doesn't seem unreasonable at all. Hiring a freelancer to build separate mobile apps would cost much more, so your offer could be attractive for startups on a budget.
 
My biggest concern would be App Store approval. Apple has been known to reject apps that don't provide enough native functionality, so I'd want to know how you've addressed that.
 
I like that you're not pretending to replace fully native apps. For many SaaS businesses, a polished webview with payments and notifications is more than enough.
 
I think your target audience is very specific, and that's actually a good thing. Solo founders and indie hackers are always looking for ways to save both time and money.
 
One thing that would convince me is seeing real businesses already using your solution. Case studies and customer feedback would probably make selling this much easier.
 
Have you measured the performance compared to a traditional native app? If scrolling and navigation feel smooth, I doubt most users would even notice it's webview-based.
 
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